Global 3D Non-Rigid Registration of Deformable Objects Using a Single RGB-D Camera
We present a novel global non-rigid registration method for dynamic 3D objects. Our method allows objects to undergo large non-rigid deformations and achieves high-quality results even with substantial pose change or camera motion between views. In addition, our method does not require a template prior and uses less raw data than tracking-based methods since only a sparse set of scans is needed.