IEEE Journal of Selected Topics in Signal Processing

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Nonorthogonal multiple access (NOMA) is promising for increasing connectivity and capacity. But there has been little consideration on the quality of service of NOMA; let alone that in generic fading channels. This paper establishes closed-form upper bounds for the delay violation probability of downlink Nakagami- mand Rician NOMA channels, by exploiting stochastic network calculus (SNC).

The significant advances of cellular systems and mobile Internet services have yielded a variety of computation intensive applications, resulting in great challenge to mobile terminals (MTs) with limited computation resources. Mobile edge computing, which enables MTs to offload their computation tasks to edge servers located at cellular base stations (BSs), has provided a promising approach to address this challenging issue.

Non-orthogonal multiple access (NOMA) is one of the promising radio access techniques for next generation wireless networks. Opportunistic multi-user scheduling is necessary to fully exploit multiplexing gains in NOMA systems, but compared with traditional scheduling, inter-relations between users’ throughputs induced by multi-user interference poses new challenges in the design of NOMA schedulers. 

Given the recent surge in developments of deep learning, this paper provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross fertilization between areas.

We address voice activity detection in acoustic environments of transients and stationary noises, which often occur in real-life scenarios. We exploit unique spatial patterns of speech and non-speech audio frames by independently learning their underlying geometric structure. This process is done through a deep encoder-decoder-based neural network architecture.

Given the recent surge in developments of deep learning, this paper provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered side-by-side, in order to point out similarities and differences between the domains, highlighting general methods, problems, key references, and potential for cross fertilization between areas.

The IEEE Signal Processing Society congratulates the following recipients who will receive the 2018 IEEE Signal Processing Society Paper Award for their papers published in the IEEE Journal of Selected Topics in Signal Processing. Presentation of the paper awards will take place at ICASSP 2019 in Brighton, UK.

Matched field processing (MFP) compares the measures to the modeled pressure fields received at an array of sensors to localize a source in an ocean waveguide. Typically, there are only a few sources when compared to the number of candidate source locations or range-depth cells. We use sparse Bayesian learning (SBL) to learn a common sparsity profile corresponding to the location of present sources. SBL performance is compared to traditional processing in simulations and using experimental ocean acoustic data.

Supervised learning-based methods for source localization, being data driven, can be adapted to different acoustic conditions via training and have been shown to be robust to adverse acoustic environments. In this paper, a convolutional neural network (CNN) based supervised learning method for estimating the direction of arrival (DOA) of multiple speakers is proposed. Multi-speaker DOA estimation is formulated as a multi-class multi-label classification problem, where the assignment of each DOA label to the input feature is treated as a separate binary classification problem.

This paper investigates sound-field modeling in a realistic reverberant setting. Starting from a few point-like microphone measurements, the goal is to estimate the direct source field within a whole three-dimensional (3-D) space around these microphones. Previous sparse sound field decompositions assumed only a spatial sparsity of the source distribution, but could generally not handle reverberation.

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