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TASLP Articles

We consider the problem of localizing the source using range, and range-difference measurements. Both the problems are non-convex, and non-smooth, and are challenging to solve. In this article, we develop an iterative algorithm - Source Localization Via an Iterative technique (SOLVIT) to localize the source using all the distinct range-difference measurements, i.e., without choosing a reference sensor.

Personal Sound Zones (PSZ) systems aim to render independent sound signals to multiple listeners within a room by using arrays of loudspeakers. One of the algorithms used to provide PSZ is Weighted Pressure Matching (wPM), which computes the filters required to render a desired response in the listening zones while reducing the acoustic energy arriving to the quiet zones.

This paper presents a robust beamformer for stereo noise reduction in hearing aid applications. The worst-case optimization method was applied to the binaural minimum-variance distortionless-response (BMVDR) beamformer, for providing robustness against parameter estimation inaccuracies.

The filtered-x least-mean-square (FxLMS) algorithm has been widely used for the active noise control. A fundamental analysis of the convergence behavior of the FxLMS algorithm, including the transient and steady-state performance, could provide some new insights into the algorithm and can be also helpful for its practical applications, e.g., the choice of the step size.

Active noise control (ANC) is a technology which lowers the noise level by using the principle of destructive interference of sound wave. Even though recent developments in digital signal processing (DSP) made it possible to implement ANC algorithms in real-time, insufficient computational power is still one of the challenges to solve. In the previous research, as a way of overcoming the lack of computational power, CPU-GPU architecture was proposed so that ANC algorithms utilize the massive computing power of GPU without suffering from the block data transfer between CPU and GPU memories.

This article investigates deep learning based single- and multi-channel speech dereverberation. For single-channel processing, we extend magnitude-domain masking and mapping based dereverberation to complex-domain mapping, where deep neural networks (DNNs) are trained to predict the real and imaginary (RI) components of the direct-path signal from reverberant (and noisy) ones.

The problem of blind audio source separation (BASS) in noisy and reverberant conditions is addressed by a novel approach, termed Global and LOcal Simplex Separation (GLOSS), which integrates full- and narrow-band simplex representations. We show that the eigenvectors of the correlation matrix between time frames in a certain frequency band form a simplex that organizes the frames according to the speaker activities in the corresponding band. 

This work presents a method that persuades acoustic reflections to be a favorable property for sound source localization. Whilst most real world spatial audio applications utilize prior knowledge of sound source position, estimating such positions in reverberant environments is still considered to be a difficult problem due to acoustic reflections.

Differential microphone arrays (DMAs) often encounter white noise amplification, especially at low frequencies. If the array geometry and the number of microphones are fixed, one can improve the white noise amplification problem by reducing the DMA order. With the existing differential beamforming methods, the DMA order can only be a positive integer number. 

Recurrent neural networks (RNNs) can predict fundamental frequency (F 0 ) for statistical parametric speech synthesis systems, given linguistic features as input. However, these models assume conditional independence between consecutive F 0 values, given the RNN state. In a previous study, we proposed autoregressive (AR) neural F 0 models to capture the causal dependency of successive F 0 values.

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