1. IEEE Signal Processing Magazine
2. Signal Processing Digital Library*
3. Inside Signal Processing Newsletter
4. SPS Resource Center
5. Career advancement & recognition
6. Discounts on conferences and publications
7. Professional networking
8. Communities for students, young professionals, and women
9. Volunteer opportunities
10. Coming soon! PDH/CEU credits
Click here to learn more.
10 years of news and resources for members of the IEEE Signal Processing Society
In October 2016, inside a sold-out arena in Zurich, a man named Numa Poujouly steered his wheelchair up to the central podium. The 30-yearold, who became paralyzed after a bicycle accident in his teens, had triumphed in the tournament’s most futuristic event: a video-game-like race in which the competitors controlled their speeding avatars with just their minds.
The Cybathlon was created as a bionic version of the Paralympic Games. The visionaries behind the Cybathlon, led by Robert Riener of the Swiss Federal Institute of Technology (ETH), in Zurich, had several objectives. First, taking a page from the XPrize Foundation, they wanted to use competition to accelerate the development of assistive technologies. The organizers also wanted end users of the technology to work alongside engineers, clinicians, and entrepreneurs in designing the gear. Finally, they wanted to raise awareness of cutting-edge technologies that may soon give people with disabilities remarkable abilities.
The group in the brain-machine interface lab at the other Swiss Federal Institute of Technology (EPFL), in Geneva, fielded the Brain Tweakers team to compete in the Cybathlon’s Brain-Computer Interface (BCI) Race. As with any BCI system, signals recorded from the pilot’s brain were fed into a decoding algorithm that translated the signals into commands. In this case, the commands were used to control the pilot’s avatar, but other BCI systems could be used by people with severe motor impairments to control a variety of devices—including wheelchairs, prosthetic limbs, and computer cursors.
The authors of the paper entitled How Paralysed Athletes Used a Brain-computer Interface to Win Gold at the Cyborg Olympics published in IEEE Spectrum, Sep. 2017, discuss the related problems. They hope that such technology could be transfered from the lab to the home even there are several more factors should be considered in the future. Both of the Cybathlon pilots are enthusiastic about the future of BCIs and imagine a wide range of uses that will give them more autonomy in their daily lives. The authors, the Brain Tweakers engineers, are dedicated to making the technology that will be one part of the equation.
Serafeim Perdikis, Luca Tonin & José del R. Millán. How Paralysed Athletes Used a Brain-computer Interface to Win Gold at the Cyborg Olympics. IEEE Spectrum, Sep. 2017, pp. 44-51
|Call for Officer Nominations: Vice President-Membership and Vice President-Education||19 July 2019|
|Call for Nominations: Fellow Evaluation Committee - Chair and Vice Chair Positions||31 July 2019|
|Call for Nominations for Editor-in-Chief: IEEE Open Journal of Signal Processing||1 August 2019|
|Nominations Open for 2019 SPS Awards||1 September 2019|
|Call for Nominations: Technical Committee Vice Chair and Member Positions||15 September 2019|
|Call for Nominations: SPS Chapter of the Year Award||15 October 2019|
© Copyright 2019 IEEE – All rights reserved. Use of this website signifies your agreement to the IEEE Terms and Conditions.
A not-for-profit organization, IEEE is the world's largest technical professional organization dedicated to advancing technology for the benefit of humanity.