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News and Resources for Members of the IEEE Signal Processing Society
Date: January 16-20, 2012,
Location: Heraklion, Crete, Greece
Venue: Foundation for Research and Technology-Hellas (FORTH)
Organizers: Athanasios Mouchtaris, Yannis Stylianou
The vision of immersive environments is to enable natural interactions among people who are geographically distributed. Future interfaces are envisioned to provide some degree of immersion among the user and a device, so as to enable a natural means of interaction. The proliferation of multichannel audio systems (e.g. home-cinema) and of tele-presence systems, which enhance the realism in entertainment and collaborative environments respectively, clearly demonstrate the current technology trend towards immersive environments and interfaces. The winter school aims to cover multiple research directions in audio and speech signal processing for immersive environments and interfaces, including 3D rendering, enhancement in ubiquitous speech communications, speech capture/synthesis/recognition for such applications, audio watermarking in interactive broadcast applications, and so forth.
Among the objectives of the school are:
For more information and application, please visit http://www.s3p-saie.eu/
Nomination/Position | Deadline |
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